Sneak Peek Recap for Shield, Loot and Other Changes

Shields:

  • No shield given from Town Hall destruction
  • No shield given if attacker does not deploy at least 1/3rd of a full army
    • Full army: Maximum possible space of Army Camp and Heroes (weighted x25 space) of defender TH level

  • 12 hours shield given at 30% destruction
  • 14 hours shield given at 60% destruction
  • 16 hours shield given at 90% destruction

Attacking Through Shield:

Sneak Peek Recap for Shield, Loot and Other Changes

Sneak Peek Recap for Shield, Loot and Other Changes

Introducing the new and improved ClashOfClans.com

Hey Chief,

We’re excited to announce the launch of the new and improved ClashofClans.com!!! In the beginning of 2015, we started this project with the goal of creating a digital home for all the amazing player content around Clash of Clans. Clashers are constantly creating, whether it’s strategy videos, forum guides, websites, tools, fan art and more, and we believe that content deserves recognition.

Check out this site walkthrough with WickedGaming:…

Introducing the new and improved ClashOfClans.com

Introducing the new and improved ClashOfClans.com

Sneak Peek Recap for Shield, Loot and Other Changes – New Details Inside!

Shields:

  • No shield given from Town Hall destruction
  • [UPDATED] No shield given if attacker does not deploy at least 1/3rd of a full army
    • Full army: Maximum possible space of Army Camp and Heroes (weighted x25 space) of defender TH level

  • 12 hours shield given at 30% destruction
  • 14 hours shield given at 60% destruction
  • 16 hours shield given at 90%…

Sneak Peek Recap for Shield, Loot and Other Changes – New Details Inside!

Sneak Peek Recap for Shield, Loot and Other Changes – New Details Inside!

From the Dev's Desk: Shields – Part II: Village Guard and Personal Breaks

In our last post, we laid out the groundwork for the revamped shield system. We are increasing focus on both attacking and defending while better supporting players’ daily schedules. Town Halls will be coming back inside villages, players will have to defend fairly to get shields, and fair defenses will earn more shield more reliably. Players will also…

From the Dev’s Desk: Shields – Part II: Village Guard and Personal Breaks

From the Dev’s Desk: Shields – Part II: Village Guard and Personal Breaks

From the Dev's Desk: Shields – Part I: Attacking and Defending

Hello Chiefs!

A major focus area in the coming update affects how people play Clash of Clans every single day: shields. Improving the shield system is a complex and delicate job, so coming update includes a broad package of changes designed to make village defense fairer, play sessions more flexible, and attacking more encouraged.

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A Revamped and Improved Shield System

Over several posts,…

From the Dev’s Desk: Shields – Part I: Attacking and Defending

From the Dev’s Desk: Shields – Part I: Attacking and Defending